#region Using Statements
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
#endregion

namespace KLib.Utilities
{
    public class Console : KLib.DrawableGameComponent
    {
        #region Fields

        #endregion

        #region Properties

        #endregion

        #region Initialization

        public Console(Game game)
            : base(game)
        {

        }

        public override void Initialize()
        {
            // TODO: Add your initialization code here

            base.Initialize();
        }

        protected override void LoadContent()
        {
            base.LoadContent();
        }

        #endregion

        #region Methods
        public override void Update(GameTime gameTime)
        {
            // TODO: Add your update code here

            base.Update(gameTime);
        }

        public override void Draw(GameTime gameTime)
        {
            base.Draw(gameTime);
        }
        #endregion

        #region Helper Methods

        #endregion
    }
}